Open Letter to DC Comics, Part 3: Marketing Fail, Or Why Not Go After Truly New Readers?

In June, I wrote two open letters to DC Comics about their relaunch of both their current titles, including making those titles available digitally on the same day as their print counterparts are published. The first concerned digital pricing, the second about the accessibility of the storylines themselves. I find the concept of digital copies available [...]

Source: http://www.wired.com/geekdad/2011/07/open-letter-to-dc-comics-part-3-marketing-fail-or-why-not-go-after-truly-new-readers/

James Christopher McMurray Casey James Mears Juan Pablo Montoya Joseph Francis Nemechek III Ryan Joseph Newman Kyle Eugene Petty

Q and A with Nigel Mansell

AUTOSPORT catches up with former world champion Nigel Mansell, who attended the press conference where Williams announced its new engine deal with Renault. Nigel Mansell: I'm just thrilled to be part of this today to see that Renault and Williams are coming back together. Having won 28 races for them in our career and the world championship the one time was truly an amazing experience and I'm just pleased for the whole team

Source: http://www.iracing.com/inracingnews/formula-one-news/f1-formula-one-news/q-and-a-with-nigel-mansell/

Alan Dennis Kulwicki Travis Wade Kvapil Robert Allen Labonte Terrence Lee Labonte Randy Joseph Lajoie Kevin Paul Lepage

Tarzan Ball is a tricky hook-and-pull physics game

tarzanball
So, you're a ball. A Tarzan Ball, to be precise. You've earned the nickname thanks to your astonishing ability to shoot out a lengthy 'vine' (I hope it's a vine) at objects, and then pull yourself towards those objects.

That's a handy ability to have, especially since you've got no legs, no arms, and no other means of transportation. In Tarzan Ball, the rope is everything. But you don't just swing around the screen aimlessly - that wouldn't be much of a game now, would it?

Instead, your goal in life is to collect "targets". Each level has one of these "targets" hidden away somewhere on the screen, usually behind some kind of barrier. Once you navigate close enough to the target, you can shoot your rope at it and just reel it in. That's when you pass the level.

You can't die in this game, but it can still be very frustrating. It's actually one of the tougher games I've posted recently. Still, if you enjoy physics games, this one is quite nicely made.

[This is actually the sequel to IQ Ball, which we covered last year! -Ed]

Tarzan Ball is a tricky hook-and-pull physics game originally appeared on Download Squad on Mon, 21 Feb 2011 18:18:00 EST. Please see our terms for use of feeds.

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Source: http://downloadsquad.switched.com/2011/02/21/tarzan-ball-is-a-tricky-hook-and-pull-physics-game/

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